Service Status:
Load: Idle
Redis: Up
Queues:
Priority: Idle
Background: Idle

Updates:

2017-09-04 - September Bugfix 1
  • Fixed D-Scan detection of solar system
  • Improved solar system detection reliability
  • Minor performance improvements
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2017-03-14 - March Bugfix 2
  • Fixed D-Scan new format submission. The back end has always been able to support it, but I forgot that the front end wouldn't allow anyone to submit it. Whoops!
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2017-03-02 - March Bugfix 1
  • Fixed a problem that was crashing the site
  • Sorry for the downtime
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2017-02-27 - February Update 2 and Bugfixes
  • Changed D-Scan display to Angular
  • Updated Fleet Scan icons and removed booster checks.
  • Fixed an issue where some corps populations were never pulled.
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2017-02-14 - February Update
  • Added SSO based user accounts. Logged in users will have their scan results attached to their account. Scans will still be displayed anonymously.
  • Added pages under accounts to browse your scan history. Its kind of bad, but I ran out of time. I'll fix it, I promise.
  • Added lots of back end caching which should significantly speed up some aspects of the site.
  • Lots of back end changes in preparation for future features.
  • Hopefully improved some issues causing extreme load whenever 4000 people get together to shoot a Keepstar. It will probably still be slow but now the server shouldn't completely choke up.
  • Changed coalitions to Chuggi's list via Rischwa's website. Maintaining the coalition list manually was too laborious. Thanks to Chuggi for his excellent coalition list.
  • Added meaningful service status feedback.
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Todo:

  • Ship role breakdown for D-Scan and Fleet scans
  • Scan Versioning Soon(™) - Waiting for better backend WebSocket support.
  • Example Scan results.
  • Game Language detection and better internationalisation support.
  • Fleet scan tool adapted to utilise CREST Fleet Management

Welcome to dscan.me

Would you D-Scan me? I'd D-Scan me... I'd D-Scan me hard.

Paste something from EVE



Currently available in very beta form

Bug reports appreciated. Email [email protected] or see the 'dscan.me' corporation in game for contact details.

What is dscan.me?

dscan.me is a set of tools for parsing data from the massively multiplayer sandbox EVE Online.
Often EVE will present large volumes of data in a format that is difficult to draw a broader overview from. That is where these tools come in, taking the data delivered by the EVE client and breaking it down into an easy to view format.

Don't these tools already exist?

Absolutely. But competition is a great driver of innovation. These tools were built with the view to expanding functionality beyond what other parsers/scanners provide along with providing new tool concepts. As little influence as possible was taken from the other tools to hopefully provide a fresh look at the idea but certainly the basic functionality is similar to all of them.

Can I see some example scans?

Sure, here's a couple I've created

D-Scan: dscan.me/ml99h4 - Huola Faction Warfare Invasion
Local Scan: dscan.me/4HUvK1 - Huola Faction Warfare Invasion
Fleet Scan: Coming Soon™ - If you have one you don't mind sharing, please email the URL to [email protected]